
build_air
{
    DESCRIPTION: It allows building structures on tiles.
    TYPE: BUILD

    EFFECT: none

    ICON: shovel.png

    TILE_TYPE: air
    MAX_RANGE: 10
    HEIGHT_OFFSET: 0
}


build_dirt
{
    DESCRIPTION: It allows building structures on tiles.
    TYPE: BUILD

    EFFECT: none

    ICON: dirt.png

    TILE_TYPE: dirt
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
}

build_stone
{
    DESCRIPTION: It allows building structures on tiles.
    TYPE: BUILD

    EFFECT: none

    ICON: stone.png

    TILE_TYPE: stone
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
}


build_wood
{
    DESCRIPTION: It allows building structures on tiles.
    TYPE: BUILD

    EFFECT: none

    ICON: wood.png

    TILE_TYPE: wood
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
}


build_stone_wall
{
    DESCRIPTION: It allows building structures on tiles.
    TYPE: BUILD

    EFFECT: none

    ICON: hammer.png

    TILE_TYPE: stone_wall
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
}

build_wood_wall
{
    DESCRIPTION: It allows building structures on tiles.
    TYPE: BUILD

    EFFECT: none

    ICON: hammer.png

    TILE_TYPE: wood_wall
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
}

build_white_wall
{
    DESCRIPTION: It allows building structures on tiles.
    TYPE: BUILD

    EFFECT: none

    ICON: hammer.png

    TILE_TYPE: wall_white
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
}

build_brick_wall
{
    DESCRIPTION: It allows building structures on tiles.
    TYPE: BUILD

    EFFECT: none

    ICON: red_brick_wall.png

    TILE_TYPE: red_brick_wall
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
}

build_roof_red_tile
{
    DESCRIPTION: It allows building structures on tiles.
    TYPE: BUILD

    EFFECT: none

    ICON: roof_red_tile.png

    TILE_TYPE: roof_red_tile
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
}

build_wood_door
{
    DESCRIPTION: It allows building structures on tiles.
    TYPE: BUILD

    EFFECT: none

    ICON: hammer.png

    TILE_TYPE: wood_door
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
}

build_glass_window
{
    DESCRIPTION: It allows building structures on tiles.
    TYPE: BUILD

    EFFECT: none

    ICON: glass_window.png

    TILE_TYPE: glass_window
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
}


build_tree
{
    DESCRIPTION: It allows building structures on tiles.
    TYPE: BUILD

    EFFECT: none

    ICON: nut.png

    TILE_TYPE: oak_tree
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
}

build_bush
{
    DESCRIPTION: It allows building structures on tiles.
    TYPE: BUILD

    EFFECT: none

    ICON: bush.png

    TILE_TYPE: bush
    MAX_RANGE: 10
    HEIGHT_OFFSET: 1
}
