
spawn_tall_grass
{
    TILE_TYPE: grass
    ACTION: SPAWN_PLANT
    RATE_FACTOR: 1000

    PLANT: tall_grass
}

spread_tall_grass
{
    TILE_TYPE: tall_grass
    ACTION: SPREAD_PLANT
    RATE_FACTOR: 1

    PLANT: tall_grass
}

spawn_worm
{
    TILE_TYPE: dirt
    ACTION: SPAWN_CREATURE
    RATE_FACTOR: 3000

    CREATURE: worm
}

spawn_alpaca
{
    TILE_TYPE: tall_grass
    ACTION: SPAWN_CREATURE
    RATE_FACTOR: 5000

    CREATURE: alpaca
}


spawn_oak_tree
{
    TILE_TYPE: grass
    ACTION: SPAWN_PLANT
    RATE_FACTOR: 3000

    PLANT: oak_tree
    NO_COVER: 64
}

spread_oak_tree
{
    TILE_TYPE: oak_tree
    ACTION: SPREAD_PLANT
    RATE_FACTOR: 20
    SPREAD_RANGE: 5

    PLANT: oak_tree
}

spawn_poplar_tree
{
    TILE_TYPE: grass
    ACTION: SPAWN_PLANT
    RATE_FACTOR: 3000

    PLANT: poplar_tree
}

spread_poplar_tree
{
    TILE_TYPE: poplar_tree
    ACTION: SPREAD_PLANT
    RATE_FACTOR: 20
    SPREAD_RANGE: 3

    PLANT: poplar_tree
}

spawn_life_flower
{
    TILE_TYPE: grass
    ACTION: SPAWN_PLANT
    RATE_FACTOR: 5000

    PLANT: wild_life_flower
}

spawn_carrot
{
    TILE_TYPE: grass
    ACTION: SPAWN_PLANT
    RATE_FACTOR: 10000

    PLANT: wild_carrot_plant
}

spread_grass
{
    TILE_TYPE: dirt
    ACTION: SPREAD_TILE
    RATE_FACTOR: 25

    TARGET_TILE_TYPE: grass
    NO_COVER: 64
}

unplow_dirt
{
    TILE_TYPE: plowed_dirt
    ACTION: CONVERT_TILE
    RATE_FACTOR: 25

    TARGET_TILE_TYPE: dirt
    NO_COVER: 1
}

spawn_white_mushroom
{
    TILE_TYPE: dirt
    ACTION: SPAWN_PLANT
    RATE_FACTOR: 7000

    PLANT: white_mushroom
}

