
barracks_threat_0
{
    CREATURE: skeleton, 1
    THREAT_LEVEL: 0
    MAX_CREATURES: 1
    SPAWN_DELAY: 60000
    BIOME: abandoned_barracks
}

barracks_threat_5
{
    CREATURE: skeleton, 1
    THREAT_LEVEL: 0
    MAX_CREATURES: 2
    SPAWN_DELAY: 60000
    BIOME: abandoned_barracks
}