bronze_dagger
{
    DESCRIPTION: You see a bronze dagger.
    PLURAL_DESCRIPTION: You see bronze daggers.
    GRAPHICS: bronze_dagger.png
    SLOT_TYPE: HAND_SLOT
    WEIGHT: 8

    ATTACK_TYPE: MEELE_ATTACK_TYPE
    ATTACK_DAMAGE: 2d5
    ATTACK_PROJECTILE_DELAY: 20

    DEFENSE_BONUS: 1d1

    EFFECT: slash

    ABILITY: skin_corpses
    ABILITY: bronze_dagger_backstab
}

bronze_hatchet
{
    DESCRIPTION: You see a bronze hatchet.
    PLURAL_DESCRIPTION: You see bronze hatchets.
    GRAPHICS: bronze_hatchet.png
    SLOT_TYPE: HAND_SLOT
    WEIGHT: 18

    ATTACK_TYPE: MEELE_ATTACK_TYPE
    ATTACK_DAMAGE: 1d28
    ATTACK_PROJECTILE_DELAY: 20

    DEFENSE_BONUS: 1d1

    EFFECT: slash

    ABILITY: cut_wood
    ABILITY: cut_bush
    ABILITY: break_furniture
    ABILITY: bronze_hatchet_punch
}

bronze_gladius
{
    DESCRIPTION: You see a bronze gladius.
    PLURAL_DESCRIPTION: You see bronze gladiuses.
    GRAPHICS: bronze_gladius.png
    SLOT_TYPE: HAND_SLOT
    WEIGHT: 20

    ATTACK_TYPE: MEELE_ATTACK_TYPE
    ATTACK_DAMAGE: 2d13
    ATTACK_PROJECTILE_DELAY: 20

    DEFENSE_BONUS: 1d3

    EFFECT: slash

    ABILITY: cut_bush
    ABILITY: cut_grass
    ABILITY: bronze_gladius_triple_slash
}

bronze_longsword
{
    DESCRIPTION: You see a bronze longsword.
    PLURAL_DESCRIPTION: You see bronze longswords.
    GRAPHICS: bronze_longsword.png
    SLOT_TYPE: TWO_HANDS_SLOT
    WEIGHT: 45

    ATTACK_TYPE: MEELE_ATTACK_TYPE
    ATTACK_DAMAGE: 2d17
    ATTACK_PROJECTILE_DELAY: 20

    DEFENSE_BONUS: 1d4

    EFFECT: slash

    ABILITY: cut_bush
    ABILITY: cut_grass

    ABILITY: bronze_longsword_triple_slash
}