
test_human
{
    NAME: TestHuman
    BRAIN: test_human_brain
    CORPSE: human_corpse

    MOVE_DELAY: 30
    STEP_HEIGHT: 1
    CLEARANCE_HEIGHT: 2
    DRAW_HEIGHT: 2000

    MAX_HEALTH: 100
    MAX_STAMINA: 10000
    MAX_MANA: 10000

    DIET: human_diet

    REWARD_EXPERIENCE: 1000

    ATTACK_TYPE: MEELE_ATTACK_TYPE
    ATTACK_SKILL_TYPE: MEELE_SKILL_TYPE
    ATTACK_DAMAGE: 0
    ATTACK_RANGE: 1
    ATTACK_DELAY: 200
    ATTACK_PROJECTILE_DELAY: 20

    DEFENSE_ARMOR: 0

    MEELE_ATTACK_SKILL: 0
    MEELE_DEFENSE_SKILL: 0
    RANGED_ATTACK_SKILL: 0
    MAGIC_ATTACK_SKILL: 0
    MAGIC_DEFENSE_SKILL: 0

    ATTACK_EFFECT: slash.png
    DEFENSE_EFFECT: defense_clink.png
    ARMOR_EFFECT: armor_clink.png

    OPENS_DOORS: 1
    MOVES_ITEMS: 1

    GRAPHICS: char_reference.png

    #ABILITY: fire_wave_I
    #ABILITY: fire_wave_II
    #ABILITY: fire_wave_III
    #ABILITY: fire_wave_IV
    #ABILITY: fire_wave_V
    #ABILITY: fire_wave_VI

    #ABILITY: energy_beam_I
    #ABILITY: energy_beam_II
    #ABILITY: energy_beam_III
    #ABILITY: energy_beam_IV
    #ABILITY: energy_beam_V
    #ABILITY: energy_beam_VI
}
