
energy_beam_multi
{
    TYPE: MULTILEVEL

    ABILITY: 1, energy_beam_I
    ABILITY: 2, energy_beam_II
    ABILITY: 3, energy_beam_III
    ABILITY: 4, energy_beam_IV
    ABILITY: 5, energy_beam_V
    ABILITY: 6, energy_beam_VI
}

energy_beam_grant_I
{
    TYPE: MULTILEVELGRANT

    ABILITY: energy_beam_multi
    GRANTED_LEVELS: 1
}

energy_beam_grant_II
{
    TYPE: MULTILEVELGRANT

    ABILITY: energy_beam_multi
    GRANTED_LEVELS: 2
}

energy_beam_I
{
    TYPE: GENERIC_BEAM
    TARGET_TYPE: TARGET_SELF
    STAMINA_COST: 0
    MANA_COST: 10
    COOLDOWN: 100
    ATTACK_SKILL_TYPE: MAGIC_SKILL_TYPE
    ATTACK_DAMAGE: 15
    DURATION: 20
    ICON: energy_explosion_icon.png
    EFFECT: energy_explosion.png

    TILE_AND_DELAY: (0,1), 0
}

energy_beam_II
{
    TYPE: GENERIC_BEAM
    TARGET_TYPE: TARGET_SELF
    STAMINA_COST: 0
    MANA_COST: 20
    COOLDOWN: 100
    ATTACK_SKILL_TYPE: MAGIC_SKILL_TYPE
    ATTACK_DAMAGE: 25
    DURATION: 20
    ICON: energy_explosion_icon.png
    EFFECT: energy_explosion.png

    TILE_AND_DELAY: (0,1), 0
    TILE_AND_DELAY: (0,2), 0
}

energy_beam_III
{
    TYPE: GENERIC_BEAM
    TARGET_TYPE: TARGET_SELF
    STAMINA_COST: 0
    MANA_COST: 30
    COOLDOWN: 100
    ATTACK_SKILL_TYPE: MAGIC_SKILL_TYPE
    ATTACK_DAMAGE: 40
    DURATION: 20
    ICON: energy_explosion_icon.png
    EFFECT: energy_explosion.png

    TILE_AND_DELAY: (0,1), 0
    TILE_AND_DELAY: (0,2), 0
    TILE_AND_DELAY: (0,3), 0
}

energy_beam_IV
{
    TYPE: GENERIC_BEAM
    TARGET_TYPE: TARGET_SELF
    STAMINA_COST: 0
    MANA_COST: 40
    COOLDOWN: 100
    ATTACK_SKILL_TYPE: MAGIC_SKILL_TYPE
    ATTACK_DAMAGE: 60
    DURATION: 20
    ICON: energy_explosion_icon.png
    EFFECT: energy_explosion.png

    TILE_AND_DELAY: (0,1), 0
    TILE_AND_DELAY: (0,2), 0
    TILE_AND_DELAY: (0,3), 0
    TILE_AND_DELAY: (0,4), 0
}

energy_beam_V
{
    TYPE: GENERIC_BEAM
    TARGET_TYPE: TARGET_SELF
    STAMINA_COST: 0
    MANA_COST: 60
    COOLDOWN: 100
    ATTACK_SKILL_TYPE: MAGIC_SKILL_TYPE
    ATTACK_DAMAGE: 90
    DURATION: 20
    ICON: energy_explosion_icon.png
    EFFECT: energy_explosion.png

    TILE_AND_DELAY: (0,1), 0
    TILE_AND_DELAY: (0,2), 0
    TILE_AND_DELAY: (0,3), 0
    TILE_AND_DELAY: (0,4), 0
    TILE_AND_DELAY: (0,5), 0
}

energy_beam_VI
{
    TYPE: GENERIC_BEAM
    TARGET_TYPE: TARGET_SELF
    STAMINA_COST: 0
    MANA_COST: 80
    COOLDOWN: 100
    ATTACK_SKILL_TYPE: MAGIC_SKILL_TYPE
    ATTACK_DAMAGE: 120
    DURATION: 20
    ICON: energy_explosion_icon.png
    EFFECT: energy_explosion.png

    TILE_AND_DELAY: (0,1), 0
    TILE_AND_DELAY: (0,2), 0
    TILE_AND_DELAY: (0,3), 0
    TILE_AND_DELAY: (0,4), 0
    TILE_AND_DELAY: (0,5), 0
    TILE_AND_DELAY: (0,6), 0
    TILE_AND_DELAY: (0,7), 0
}
