
triple_slash
{
    TYPE: GENERIC_BEAM


    STAMINA_COST: 80
    COOLDOWN: 200
    ATTACK_DAMAGE: 3d30
    DURATION: 20
    ICON: sword.png
    ATTACK_EFFECT: sword_slash

    TILE_AND_DELAY: (0,1), 0
    TILE_AND_DELAY: (1,0), 0
    TILE_AND_DELAY: (-1,1), 0

    LOOT_TILE_LIST: grass_plant_tile_list
    LOOT_TILE_LIST: spider_web_tile_list, spider_web_loot_none
}

bronze_longsword_triple_slash
{
    TYPE: GENERIC_BEAM

    STAMINA_COST: 90
    COOLDOWN: 200
    ATTACK_DAMAGE: 6d17
    DURATION: 20
    ICON: bronze_longsword.png
    ATTACK_EFFECT: sword_slash

    TILE_AND_DELAY: (0,1), 0
    TILE_AND_DELAY: (1,0), 0
    TILE_AND_DELAY: (-1,1), 0

    LOOT_TILE_LIST: bush_tile_list
    LOOT_TILE_LIST: grass_plant_tile_list
    LOOT_TILE_LIST: spider_web_tile_list, spider_web_loot_none
}

bronze_gladius_triple_slash
{
    TYPE: GENERIC_BEAM

    STAMINA_COST: 45
    COOLDOWN: 200
    ATTACK_DAMAGE: 4d13
    DURATION: 20
    ICON: bronze_gladius.png
    ATTACK_EFFECT: sword_slash

    TILE_AND_DELAY: (0,1), 0
    TILE_AND_DELAY: (1,0), 0
    TILE_AND_DELAY: (-1,1), 0

    LOOT_TILE_LIST: bush_tile_list
    LOOT_TILE_LIST: grass_plant_tile_list
    LOOT_TILE_LIST: spider_web_tile_list, spider_web_loot_none
}

weak_mace_punch
{
    TYPE: GENERIC_BEAM

    STAMINA_COST: 35
    COOLDOWN: 200
    ATTACK_DAMAGE: 4d6
    DURATION: 20
    ICON: rusty_mace.png
    ATTACK_EFFECT: slash

    TILE_AND_DELAY: (0,1), 0

    LOOT_ITEM_TYPE: BREAK_FURNITURE
}


mace_punch
{
    TYPE: GENERIC_BEAM

    STAMINA_COST: 45
    COOLDOWN: 200
    ATTACK_DAMAGE: 8d6
    DURATION: 20
    ICON: mace.png
    ATTACK_EFFECT: slash

    TILE_AND_DELAY: (0,1), 0

    LOOT_ITEM_TYPE: BREAK_FURNITURE
}

copper_machete_slash
{
    TYPE: GENERIC_BEAM

    STAMINA_COST: 30
    COOLDOWN: 200
    ATTACK_DAMAGE: 4d8
    DURATION: 20
    ICON: copper_machete.png
    ATTACK_EFFECT: slash

    TILE_AND_DELAY: (0,1), 0
    TILE_AND_DELAY: (1,0), 0
    TILE_AND_DELAY: (-1,1), 0

    LOOT_TILE_LIST: bush_tile_list
    LOOT_TILE_LIST: grass_plant_tile_list
    LOOT_TILE_LIST: spider_web_tile_list, spider_web_loot_none
}

copper_hatchet_punch
{
    TYPE: GENERIC_BEAM

    STAMINA_COST: 30
    COOLDOWN: 200
    ATTACK_DAMAGE: 2d18
    DURATION: 20
    ICON: copper_hatchet.png
    ATTACK_EFFECT: slash

    TILE_AND_DELAY: (0,1), 0

    LOOT_TILE_LIST: tree_tile_list
    LOOT_TILE_LIST: bush_tile_list

    LOOT_ITEM_TYPE: BREAK_FURNITURE
}

bronze_hatchet_punch
{
    TYPE: GENERIC_BEAM

    STAMINA_COST: 50
    COOLDOWN: 200
    ATTACK_DAMAGE: 2d28
    DURATION: 20
    ICON: bronze_hatchet.png
    ATTACK_EFFECT: slash

    TILE_AND_DELAY: (0,1), 0

    LOOT_TILE_LIST: tree_tile_list
    LOOT_TILE_LIST: bush_tile_list

    LOOT_ITEM_TYPE: BREAK_FURNITURE
}

great_axe_cut
{
    TYPE: GENERIC_BEAM

    STAMINA_COST: 110
    COOLDOWN: 200
    ATTACK_DAMAGE: 3d42
    DURATION: 20
    ICON: great_axe.png
    ATTACK_EFFECT: slash

    TILE_AND_DELAY: (0,1), 0

    LOOT_TILE_LIST: tree_tile_list
    LOOT_TILE_LIST: bush_tile_list
}
