
evil_human
{
    DESCRIPTION: You see an evil human.
    NAME: Evil Human
    BRAIN: simple_brain
    CORPSE: human_corpse
    BLOOD: red_blood
    LOOT: evil_human_loot

    MOVE_DELAY: 70
    STEP_HEIGHT: 1
    CLEARANCE_HEIGHT: 2
    

    MAX_HEALTH: 100
    MAX_STAMINA: 100
    MAX_RED_MANA: 100000
    MAX_BROWN_MANA: 100000

    REWARD_EXPERIENCE: 100

    ATTACK_TYPE: MEELE_ATTACK_TYPE
    ATTACK_DAMAGE: 2d6
    ATTACK_DELAY: 200
    ATTACK_PROJECTILE_DELAY: 20

    DEFENSE: 1d1


    ATTACK_EFFECT: slash
    DEFENSE_EFFECT: defense_clink

    GRAPHICS: char_reference.png

    ABILITY: heal
    ABILITY: single_beam
}
