
worm
{
    NAME: Worm
    BRAIN: worm_brain
    CORPSE: worm_corpse

    MOVE_DELAY: 100
    STEP_HEIGHT: 1
    CLEARANCE_HEIGHT: 1
    

    MAX_HEALTH: 1
    MAX_STAMINA: 1
    MAX_MANA: 1

    REWARD_EXPERIENCE: 1

    ATTACK_TYPE: MEELE_ATTACK_TYPE
    ATTACK_SKILL_TYPE: MEELE_SKILL_TYPE
    ATTACK_DAMAGE: 1
    ATTACK_DELAY: 200
    ATTACK_PROJECTILE_DELAY: 20

    DEFENSE_VALUE: 1
    DEFENSE_ARMOR: 1

    MEELE_ATTACK_SKILL: 1
    MEELE_DEFENSE_SKILL: 1
    RANGED_ATTACK_SKILL: 0
    MAGIC_ATTACK_SKILL: 0
    MAGIC_DEFENSE_SKILL: 0

    ATTACK_EFFECT: slash.png
    DEFENSE_EFFECT: defense_clink.png
    ARMOR_EFFECT: armor_clink.png

    GRAPHICS: worm.png

    ABILITY: burrow
}
