
beholder
{
    NAME: Beholder
    BRAIN: beholder_brain
    CORPSE: beholder_corpse
    BLOOD: red_blood
    LOOT: beholder_loot

    MOVE_DELAY: 55
    STEP_HEIGHT: 1
    CLEARANCE_HEIGHT: 2
    
    MAX_HEALTH: 600
    MAX_STAMINA: 200
    MAX_MANA: 2000

    FULL_MANA_REGEN_TIME: 30000

    DIET: omnivore_diet

    REWARD_EXPERIENCE: 500

    ATTACK_TYPE: MEELE_ATTACK_TYPE
    ATTACK_SKILL_TYPE: MEELE_SKILL_TYPE
    ATTACK_DAMAGE: 40
    ATTACK_DELAY: 200
    ATTACK_PROJECTILE_DELAY: 20

    DEFENSE_VALUE: 10
    DEFENSE_ARMOR: 10

    MEELE_ATTACK_SKILL: 20
    MEELE_DEFENSE_SKILL: 20
    RANGED_ATTACK_SKILL: 30
    MAGIC_ATTACK_SKILL: 70
    MAGIC_DEFENSE_SKILL: 70

    ATTACK_EFFECT: slash.png
    DEFENSE_EFFECT: defense_clink.png
    ARMOR_EFFECT: armor_clink.png

    OPENS_DOORS: 0
    MOVES_ITEMS: 1

    GRAPHICS: beholder.png

    ABILITY: beholder_energy_beam_0
    ABILITY: beholder_energy_beam_1
    ABILITY: beholder_energy_beam_2
    ABILITY: beholder_throw_explosion
    ABILITY: beholder_raise_earth_wall
    ABILITY: beholder_multi_attack
    ABILITY: beholder_death_wave_0
    ABILITY: beholder_death_wave_1
    ABILITY: beholder_death_wave_2
    ABILITY: beholder_bite

}
