
plant_carrot
{
    TYPE: PLANT_SEED
    PLANT: carrot_plant

    ICON: carrot_seed.png
}

plant_oak_tree
{
    TYPE: PLANT_SEED
    PLANT: oak_tree

    ICON: nut.png
}

plant_poplar_tree
{
    TYPE: PLANT_SEED
    PLANT: poplar_tree

    ICON: poplar_seed.png
}

plant_tall_grass
{
    TYPE: PLANT_SEED
    PLANT: tall_grass
}

self_plant
{
    TYPE: SELF_USE

    USE_DELAY: 12000
}

plant_life_flower
{
    TYPE: PLANT_SEED
    PLANT: life_flower

    ICON: life_flower_seed.png
}

arcane_harvest
{
    TYPE: PLANT_RAISE
    MANA_COST: 120
    EFFECT: none.png
    ANIMATION_DURATION: 20
    ICON: the_arcane_harvest.png

    # PLANT: <plant_name>, <target growth stage>, <magic difficulty>
    PLANT: magic_carrot_plant, 2, 10
    PLANT: magic_life_flower, 2, 20

    TILE_AND_DELAY: (0,1,1), 0
    TILE_AND_DELAY: (0,2,1), 0
    TILE_AND_DELAY: (0,3,1), 0
    TILE_AND_DELAY: (0,4,1), 0
    TILE_AND_DELAY: (1,3,1), 0
    TILE_AND_DELAY: (1,2,1), 0
    TILE_AND_DELAY: (-1,3,1), 0
    TILE_AND_DELAY: (-1,4,1), 0
}